Anime Fighting Simulator Wiki
Tier list

Anime Fighting Simulator Tier List

Use this page to compare training, champion, power, and boss paths before you spend rare resources.

Checked date

2026-07-03

Rankings should be refreshed after codes, updates, balance changes, or repeated community reports.

Ranking criteria

Power, cost, utility, and scaling

Compare picks by clear speed, survival, unlock cost, support value, replacement risk, and late-game scaling.

Update notes

Roblox, creator, wiki, and community checks

Use official Roblox and creator-owned links first. Videos and community reports help with trends and use cases.

Rankings

Current recommendation notes

Compare beginner, farming, champion, power, and late-game paths with clear notes about what is ready now and what should be tested in-game.

S

Training-first setup

Beginner

Best first
first sessionstat grind

The official loop starts with training stats and power, so early choices should protect boost time and avoid spending rare rolls too soon.

Team combo: Pair with codes and a champion only after checking the current summon pool.

Update note: Based on Roblox page wording, not hidden formulas.

A

Champion support path

Progression

Test next
training supportboss prep

Champions are summonable and levelable helpers, but the best named picks still need current UPD 2.5 testing.

Team combo: Use /champions and /tier-list together before committing resources.

Update note: System is visible; named meta still needs testing.

A

Powers and specials path

Combat

Test next
PvPbosseslate grind

Powers, transformations, fruits, stands, and specials are official systems. Exact best picks stay open until current UPD 2.5 testing is available.

Team combo: Do not treat legacy AFS or AFSX rankings as final for this release.

Update note: Systems are visible; hard rankings wait for current gameplay.

Beginner ranking

Rank easy, safe, low-investment options for first-session players.

Farming ranking

Rank options by repeatable grind speed, income, survivability, or mission value.

Endgame ranking

Rank the best late-game builds after unlock cost and skill ceiling are clear.

Team combo notes

Best picks need the right partners

For character, unit, or squad games, rank picks with synergy in mind instead of treating every unit as a solo carry.

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